Simulation of the clinical experience

Published on 01/06/2015 by admin

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25 Simulation of the clinical experience

The importance of learning in the clinical context was emphasised in the previous chapter. A key element in clinical teaching is the patient. There is now good evidence that exposure to the ‘real patient’ can be augmented usefully with a simulated experience. Simulated patients and patient manikins or models are widely used and have been found to be of value in undergraduate education and postgraduate training to complement the student’s experience with real patients. Some teachers have been sceptical about the use of simulation in medicine but its value is now proved. Simulation should be seen as a prelude to doing the real thing on a real patient, never as an end in itself.

In this chapter we look at different types of simulation, the educational strategies that need to be adopted and the concept of the clinical skills centre.

Reasons for simulation

Teachers should be familiar with the role that simulation can play in a training programme. There are many reasons why simulation is seen as an essential rather than an optional element:

‘Real patients’ may not always be available for clinical teaching. With changes in healthcare delivery patients’ stay in hospital is now shorter and during their stay they are occupied with investigation and treatment procedures. Patients may be less willing to have repeated exposure to students.

With simulation every student can receive a guaranteed and standard clinical experience. Unlike with real patients a simulated experience can be made available to students at the most appropriate time to fit in with their learning programme.

Repetitive practice is recognised as a key element in the acquisition of clinical skills. Learners can practise with the simulator until they have achieved the necessary mastery of the skill.

Students are now introduced to clinical experiences earlier in many curricula and preparation on simulated patients and simulators can prepare them for their work with real patients.

Trainees can be exposed to uncommon situations or rare clinical events that they may not encounter in their routine clinical experience.

The management of crisis events can be practised and rehearsed so that students and trainees are better prepared should such events occur in real life. Airline pilots are trained in this way and simulators enable the pilots to deal with extreme situations such as engine failures.

Students can learn a procedure in a risk-free environment. Learners can make mistakes and appreciate their consequences without causing harm to patients. Indeed in some areas it is now a requirement that a doctor demonstrates mastery of a procedure on a simulator before being approved to perform it on a patient. Uncoupling injury from learning sends a message to the public that patients are not ‘a commodity’ for training.

Doctors need to be able to work as a member of a team. Simulation can address not only the acquisition of individual technical skills but also be used to train the learner to work in a coordinated and effective manner as a member of a team.

The assessment of a learner’s mastery of a clinical skill is important. Simulated patients and simulators can be used for this purpose in examinations, including high stakes examinations, to assess the learner’s mastery of a skill as described in Section 5.

Simulation can be used to provide students with a motivating and engaging learning experience. This can be designed to challenge the students, encourage their reflection and provide feedback about their performance. The experience can be customised to meet the needs of the individual learner.

Choice of simulation

A number of factors should be taken into consideration when choosing the simulation approach to be adopted:

The expected learning outcomes. Simulated patients are the obvious choice if communication skills are the expected learning outcome. Computer-based programmes designed for the purpose also have a role to play in communication skills training. If skills in auscultation are the required learning outcome, a manikin such as the Harvey cardiac simulator is appropriate. Virtual patients can contribute to decision-making, problem-solving and patient-management skills.

The level of fidelity required. Simulators vary in how similar they are to the real situation they are designed to simulate. A high fidelity simulator may be unnecessarily complex and expensive, and a simple piece of plastic simulating a wound on the skin may be adequate to teach suturing skills. A higher fidelity simulator may be required in a high stakes examination but may not always be necessary in a training situation. However, students tend to be more engaged with a high fidelity simulation that more closely resembles a patient.

The availability of simulators. This may be a limiting factor. If students do not have immediate access to a clinical skills centre with a full range of simulators, it may be possible to arrange access to a nearby centre. If a bank of simulated patients is not available, a simulated patient can be trained to meet the needs of a programme but this can be time consuming. Virtual patients that can be shared online across institutions and modified to suit a local context are now available.

Simulated patients

A simulated patient is a person who has undergone various levels of training to portray a role or mimic a particular physical sign for the purposes of teaching or assessment. The term ‘standardised patient’ has been used when the person has been trained to play the role of a patient consistently and according to specific criteria. There are circumstances where a high degree of reproducibility is required in order that each student faces the same situation. This is important in the context of assessment.

Students interact with simulated patients as though they were taking a history from a real patient or examining or counselling them. Uses of simulated patients include:

Barrows (1993) and others have described how simulated patients can mimic a wide range of physical findings from an acute abdomen to spasticity. Simulated patients can be trained to portray various levels of difficulty appropriate to the stage of the learner. The simulated patient may provide a simple account of his or her history on being questioned by the learner or the patient can be programmed to be aggressive and difficult with a confusing or muddled history. Simulated patients can be trained to represent different settings of care including ambulatory care and general practice. A special group of simulated patients are recruited specifically to provide students with opportunities to learn the skills of male and female genital and digital rectal examination and female breast examination.

A significant advantage of simulated patients is that the patient can be trained to provide the students with feedback about their performance.

Simulators (manikins and models)

Over the last two decades, manikins or models have been increasingly used to simulate ‘real’ patients in the teaching of clinical and practical skills and are now part of mainstream medical education. Simulators enable learners to practise patient care in a controlled and safe environment. The level of the sophistication of the manikins and models varies. At one end of the spectrum, simple models can be used that allow students to practise their skills in breast examination, prostate examination, wound closure, catheterisation, injection techniques and many other techniques and procedures. At the other end of the spectrum there are sophisticated models such as ‘Harvey’ – a life-sized cardiovascular patient simulator that can depict the auscultatory, tactile and visual findings for a broad range of cardiac problems (Fig. 25.1).

Computers can be integrated into whole- or part-body manikins, controlling the model’s physiology and with the output shown as graphic displays on a monitor. A further development is the use of computer-based haptic systems that provide the learners with tactile sensations.

Simulators vary in their sophistication with regard to the extent to which they mimic the real-life situation, whether they provide feedback to the learner and the range of tasks and abnormalities that can be simulated.

There is good evidence that the skills gained from practice on a simulator transfer to real patients. Issenberg et al (2005) in a systematic review of the use of simulators identified key features that contribute to their educational effectiveness:

Provision of feedback. Not surprisingly this was identified as an important feature of simulation-based medical education. (Feedback, the ‘F’ in ‘FAIR’, was discussed in Chapter 2.)

Repetitive practice. Simulators provide an opportunity for learners to engage in deliberate practice where the learner engages in focused and repeated practice with the learning outcomes clearly defined. (Activity, the ‘A’ in ‘FAIR’.)

Curriculum integration. Simulation-based learning is most effective when it is embedded in the curriculum and not seen as some extraordinary event.

Range of difficulty level. Effective learning is enhanced when learners have opportunities to engage in the practice of medical skills across a wide range of difficulty levels. (Individualisation, the ‘I’ in ‘FAIR’.)

Capture of clinical variations. The representation of a wide variety of problems or conditions as related to clinical practice. (Relevance, the ‘R’ in ‘FAIR’.)

A non-threatening environment. The use of simulators is most valuable where mistakes by learners are expected and not criticised, and where these are regarded as ‘teachable moments’.

Individualised learning. The learning on the simulator should be adapted to individual learning needs. This may mean that some students will require longer and more practice on the simulator than others. The level of difficulty of the presentation on the simulator may be altered to match the needs of the student. (Individualisation, the ‘I’ in ‘FAIR’.)

Defined outcomes. The expected learning outcomes for using the simulator should be defined and related to the overall outcomes of the curriculum. (Relevance, the ‘R’ in FAIR.)

Computer simulations and virtual patients

Real patients can be simulated electronically as virtual patients that can be used in interactive computer simulations of real-life scenarios. The virtual patient has two components: